Stay in touch!

A boutique game developer

with massive cross-platform capabilities

Thank you for visiting! Here are the main facts about Empty Clip Studios:

We're a 4-year-old small studio of industry veterans

  • Located in San Diego, California and Quebec City, Canada (full contact info below)
  • shipped 12 SKUs on 5 platforms since 2007

We love creating our own games…

  • Check out our upcoming Symphony, a unique music-based shooter, as well as our debut title Groovin' Blocks which some reviewers have called "crack" (!)

...specialize in cross-platform development

  • Our custom-built RapidFire Engine enables us to re-use 85% of code and assets across platforms in typical scenarios
  • Approved developers with access to development hardware on 12 platforms:
    • PS3, Xbox 360, iOS, Android, PS Vita, PSP, Nintendo Wii, Nintendo Wii U, 3DS, DS and of course PC and Mac

…work with top Indie developers to help port their creations…

  • We are grateful to have had the chance to work with top Indie developers and use our RapidFire Engine to port some of the coolest and most innovative games around. This includes Monaco, Auditorium, and unannounced titles in development right now!

…and take on all sorts of game development projects!

  • Our RapidFire Engine was licensed to create the Arthur Christmas games on iOS & Android
  • We ported 4 flagship games from PlayFirst, squeezing the original, massive PC code into the DS!

 

Contact information (use for San Diego or Quebec City):

Empty Clip Studios, inc.
402 W. Broadway, Suite 400
San Diego, CA 92101
USA

Inquiries: contact at emptyclipstudios.com, attn: Francois Bertrand

A boutique game developer
with massive cross-platform capabilities


We are a 4-year-old small studio of industry veterans
•    headquartered in San Diego, California
•    shipped 12 SKUs on 5 platforms since 2007

We specialize in cross-platform development
•    Our custom-built RapidFire Engine enables us to re-use 85% of code and assets across platforms in typical scenarios
•    Approved developers with access to development hardware on 12 platforms:
o    PS3, Xbox 360, iOS, Android, PS Vita, PSP, Nintendo Wii, Nintendo Wii U, 3DS, DS and of course PC and Mac

We love creating our own games…
•    Check out our upcoming Symphony, a unique music-based shooter, as well as our debut title Groovin' Blocks which some reviewers have called "crack" (!)

… work with top Indie developers to help port their creations…
•    We are grateful to have had the chance to work with top Indie developers and use our RapidFire Engine to port some of the coolest and most innovative games around. This includes Monaco, Auditorium, and unannounced titles in development right now!

… and take on all sorts of game development projects!
•    Our RapidFire Engine was licensed to create the Arthur Christmas games on iOS & Android
•    We ported 4 flagship games from PlayFirst, squeezing the original, massive PC code into the DS!