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<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Tue, 14 Feb 2012 02:34:07 GMT--><rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:rss="http://purl.org/rss/1.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:cc="http://web.resource.org/cc/"><rss:channel rdf:about="http://www.emptyclipstudios.com/news/"><rss:title>Empty Clip Studios</rss:title><rss:link>http://www.emptyclipstudios.com/news/</rss:link><rss:description>Empty Clip Studios news</rss:description><dc:language>en-US</dc:language><dc:date>2012-02-14T02:34:07Z</dc:date><admin:generatorAgent rdf:resource="http://www.squarespace.com/">Squarespace Site Server v5.11.81 (http://www.squarespace.com/)</admin:generatorAgent><rss:items><rdf:Seq><rdf:li rdf:resource="http://www.emptyclipstudios.com/news/2012/1/19/omg-symphony-selected-as-an-igc-2012-finalist.html"/><rdf:li rdf:resource="http://www.emptyclipstudios.com/news/2011/12/12/another-award-winning-indie-game-to-be-ported-by-empty-clip.html"/><rdf:li rdf:resource="http://www.emptyclipstudios.com/news/2011/12/6/arthur-christmas-on-iosandroid-using-our-rapidfire-engine-hi.html"/><rdf:li rdf:resource="http://www.emptyclipstudios.com/news/2011/7/25/empty-clip-studios-to-port-award-winning-indie-game-monaco.html"/><rdf:li rdf:resource="http://www.emptyclipstudios.com/news/2010/12/2/auditorium-hd-ships-for-ps3-supporting-move-and-3d.html"/><rdf:li rdf:resource="http://www.emptyclipstudios.com/news/2010/3/22/groovin-blocks-ships-on-ps3.html"/><rdf:li rdf:resource="http://www.emptyclipstudios.com/news/2010/3/10/the-rapidfire-engine-ships-on-its-3rd-and-4th-ds-titles.html"/><rdf:li rdf:resource="http://www.emptyclipstudios.com/news/2009/11/12/your-music-creates-the-game-announcing-symphony.html"/><rdf:li rdf:resource="http://www.emptyclipstudios.com/news/2009/11/4/first-two-rapidfire-engine-powered-ports-ship.html"/><rdf:li rdf:resource="http://www.emptyclipstudios.com/news/2009/8/11/groovin-blocks-wii-hits-the-store-shelves.html"/></rdf:Seq></rss:items></rss:channel><rss:item rdf:about="http://www.emptyclipstudios.com/news/2012/1/19/omg-symphony-selected-as-an-igc-2012-finalist.html"><rss:title>OMG! Symphony selected as an IGC 2012 finalist!!!</rss:title><rss:link>http://www.emptyclipstudios.com/news/2012/1/19/omg-symphony-selected-as-an-igc-2012-finalist.html</rss:link><dc:creator>Francois Bertrand</dc:creator><dc:date>2012-01-19T18:03:09Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><img src="http://www.emptyclipstudios.com/storage/Symphony_logo.png?__SQUARESPACE_CACHEVERSION=1326996221587" alt="" /></span><br /><span class="full-image-float-left ssNonEditable"><span><img src="http://www.emptyclipstudios.com/storage/IGC%20Finalist.jpg?__SQUARESPACE_CACHEVERSION=1327501182892" alt="" /></span></span>After over 3 years of hard work developing Symphony (and keeping our small studio alive!), we're [overjoyed / ecstatic / words cannot describe the happiness] to learn <a href="http://www.indiegamechallenge.com/2012-finalists/symphony">Symphony was named one of the 10 finalists for the Indie Game Challenge 2012</a>!</p>
<p>For us this is an incredible feeling; we're thankful and humbled to see Symphony along the list of current and past finalists of the IGC.<br /><br /><span style="font-size: 120%;"><strong>There are major announcements coming in the next few weeks, follow us <a href="https://twitter.com/Empty_Clip">@empty_clip</a> and on <a href="http://www.facebook.com/pages/Empty-Clip-Studios/126765344026466">Facebook</a> to get the latest!</strong></span><br /><br />Thanks for bearing with us; we're very excited about Symphony and can't wait to share with you how much it's evolved over the years. In the meantime, see you on Twitter, we look forward to hearing from you!<br /><br />-Matt and Francois<br /><br /></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.emptyclipstudios.com/news/2011/12/12/another-award-winning-indie-game-to-be-ported-by-empty-clip.html"><rss:title>Another award-winning indie game to be ported by Empty Clip Studios!</rss:title><rss:link>http://www.emptyclipstudios.com/news/2011/12/12/another-award-winning-indie-game-to-be-ported-by-empty-clip.html</rss:link><dc:creator>Francois Bertrand</dc:creator><dc:date>2011-12-12T13:29:42Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p>Although we cannot reveal the title yet, we're happy to announce we've signed another multi-SKU porting project for an award-winning indie game!</p>
<p>It's a great feeling to see the work we put in the RapidFire Engine being put to use for other small studios, on some of the most creative games around. Stay tuned!</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.emptyclipstudios.com/news/2011/12/6/arthur-christmas-on-iosandroid-using-our-rapidfire-engine-hi.html"><rss:title>Arthur Christmas on iOS/Android (using our RapidFire Engine) hits #1 in the UK!</rss:title><rss:link>http://www.emptyclipstudios.com/news/2011/12/6/arthur-christmas-on-iosandroid-using-our-rapidfire-engine-hi.html</rss:link><dc:creator>Francois Bertrand</dc:creator><dc:date>2011-12-07T02:48:00Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-float-right ssNonEditable"><span><img src="http://www.emptyclipstudios.com/storage/post-images/Arthur-Christmas-Poster-crop.png?__SQUARESPACE_CACHEVERSION=1323226323387" alt="" /></span></span>The great guys at Compulsion Games (really, <a href="http://www.compulsiongames.com/"><span>check out their website</span>!</a>) are the first external team to use our RapidFire Engine and it's off to a great start!<br /><br />They successfully developed the iOS/Android games based on the hit movie Arthur Christmas, even hitting <a href="http://www.marketwatch.com/story/arthur-christmas-elf-run-is-the-1-kids-game-at-uk-app-store-on-first-weekend-2011-11-18">#1 in the iOS store in the UK</a>. Okay, it's in the kids category, but it's still number one! :)<br /><br /></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.emptyclipstudios.com/news/2011/7/25/empty-clip-studios-to-port-award-winning-indie-game-monaco.html"><rss:title>Empty Clip Studios to port award-winning indie game Monaco!</rss:title><rss:link>http://www.emptyclipstudios.com/news/2011/7/25/empty-clip-studios-to-port-award-winning-indie-game-monaco.html</rss:link><dc:creator>Francois Bertrand</dc:creator><dc:date>2011-07-25T22:00:59Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable">&nbsp;</span><img src="http://www.emptyclipstudios.com/storage/post-images/Monaco.png?__SQUARESPACE_CACHEVERSION=1311631430586" alt="" /></p>
<p>We're thrilled to have to opportunity to work with our friend Andy Schatz on his IGF Grand-Prize winning indie game <a href="http://www.pocketwatchgames.com/Monaco/">Monaco: What's yours is mine</a>.&nbsp; More details forthcoming!</p>
<p style="text-align: center;">&nbsp;</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.emptyclipstudios.com/news/2010/12/2/auditorium-hd-ships-for-ps3-supporting-move-and-3d.html"><rss:title>Auditorium HD ships for PS/3, supporting Move and 3D</rss:title><rss:link>http://www.emptyclipstudios.com/news/2010/12/2/auditorium-hd-ships-for-ps3-supporting-move-and-3d.html</rss:link><dc:creator>Francois Bertrand</dc:creator><dc:date>2010-12-02T16:59:55Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="thumbnail-image-float-right ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2FAuditoriumHD.png%3F__SQUARESPACE_CACHEVERSION%3D1291309481039',408,598);"><img src="http://www.emptyclipstudios.com/storage/thumbnails/3414539-9660977-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1291309481040" alt="" /></a></span></span>We had the opportunity and pleasure to work with Cipher Prime and Zoo Games to do the PS/3-enhanced HD version of Cipher Prime's award-winning indie hit Auditorium, which is out now!</p>
<p>More info on the game <a href="http://www.auditoriumhd.com/">here</a>!</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.emptyclipstudios.com/news/2010/3/22/groovin-blocks-ships-on-ps3.html"><rss:title>Groovin' Blocks ships on PS/3</rss:title><rss:link>http://www.emptyclipstudios.com/news/2010/3/22/groovin-blocks-ships-on-ps3.html</rss:link><dc:creator>Francois Bertrand</dc:creator><dc:date>2010-03-22T14:00:00Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p>We are proud to announce that <a href="http://www.emptyclipstudios.com/groovin-blocks/">Groovin' Blocks</a>, our unique music puzzler, has finally shipped on PlayStation 3. You can download it now on the PlayStation network!</p>
<p>Check out our entry in the <a href="http://blog.us.playstation.com/2010/03/23/groovin-blocks-out-now-on-psn/">PlayStation Blog!</a></p>
<p><span class="thumbnail-image-block ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fpost-images%2FgemsPS3.jpg%3F__SQUARESPACE_CACHEVERSION%3D1270044525030',720,1280);"><img src="http://www.emptyclipstudios.com/storage/thumbnails/3414539-6353301-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1270044525015" alt="" /></a></span></span></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.emptyclipstudios.com/news/2010/3/10/the-rapidfire-engine-ships-on-its-3rd-and-4th-ds-titles.html"><rss:title>The RapidFire Engine ships on its 3rd and 4th DS titles</rss:title><rss:link>http://www.emptyclipstudios.com/news/2010/3/10/the-rapidfire-engine-ships-on-its-3rd-and-4th-ds-titles.html</rss:link><dc:creator>Francois Bertrand</dc:creator><dc:date>2010-03-10T14:48:00Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-float-right ssNonEditable"><span><img src="http://www.emptyclipstudios.com/storage/rapidfire_inverted_sml.bmp?__SQUARESPACE_CACHEVERSION=1270044336512" alt="" /></span></span>We just shipped two more flagship Intellectual Properties from Playfirst on the Nintendo DS!</p>
<p>Our multiplatform-focused RapidFire Engine is showing its maturity with titles on the Wii, DS and iPhone, with PS3 and PSP just around the corner. Stay tuned!</p>
<p><span class="full-image-inline ssNonEditable"><span><img src="http://www.emptyclipstudios.com/storage/post-images/ChocDS.jpg?__SQUARESPACE_CACHEVERSION=1270044260610" alt="" /></span></span>&nbsp;&nbsp;&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://www.emptyclipstudios.com/storage/post-images/DCDS.jpg?__SQUARESPACE_CACHEVERSION=1270044305136" alt="" /></span></span></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.emptyclipstudios.com/news/2009/11/12/your-music-creates-the-game-announcing-symphony.html"><rss:title>Your music creates the game: announcing Symphony</rss:title><rss:link>http://www.emptyclipstudios.com/news/2009/11/12/your-music-creates-the-game-announcing-symphony.html</rss:link><dc:creator>Francois Bertrand</dc:creator><dc:date>2009-11-12T16:35:57Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="thumbnail-image-float-right ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fgames%2FSymphony.jpg%3F__SQUARESPACE_CACHEVERSION%3D1258043823615',720,1280);"><img src="http://www.emptyclipstudios.com/storage/thumbnails/3414539-4719224-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1258043828160" alt="" /></a></span></span>We are excited to officially announce our next game, a music-based 3D arcade shooter called Symphony. Symphony literally transforms your music, as it plays, into a totally unique level. You can explore your music collection to find new abilities, weapons and rare creatures!</p>
<p><a href="http://www.emptyclipstudios.com/symphony/">More info, development updates and a trailer here<br /></a></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.emptyclipstudios.com/news/2009/11/4/first-two-rapidfire-engine-powered-ports-ship.html"><rss:title>First two RapidFire Engine-powered ports ship!</rss:title><rss:link>http://www.emptyclipstudios.com/news/2009/11/4/first-two-rapidfire-engine-powered-ports-ship.html</rss:link><dc:creator>Francois Bertrand</dc:creator><dc:date>2009-11-05T07:37:31Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p style="text-align: left;"><span class="full-image-float-right ssNonEditable"><span><img src="http://www.emptyclipstudios.com/storage/rapidfire_inverted_sml.bmp?__SQUARESPACE_CACHEVERSION=1258042657389" alt="" /></span></span>Our first two RapidFire Engine DS games, conversions of Diner Dash and Wedding Dash, have gone gold! Diner Dash has already been spotted on the shelves, and Wedding Dash should follow shortly.</p>
<p style="text-align: left;"><span class="full-image-inline ssNonEditable"><span><img src="http://www.emptyclipstudios.com/storage/post-images/Resized_DDFOTG_Boxfront.jpg?__SQUARESPACE_CACHEVERSION=1257440321621" alt="" /></span></span>&nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; <span class="full-image-inline ssNonEditable"><span><img src="http://www.emptyclipstudios.com/storage/post-images/Resized_Wedding-Dash-DS-Box-front.jpg?__SQUARESPACE_CACHEVERSION=1257440336974" alt="" /></span></span></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.emptyclipstudios.com/news/2009/8/11/groovin-blocks-wii-hits-the-store-shelves.html"><rss:title>Groovin' Blocks Wii hits the store shelves</rss:title><rss:link>http://www.emptyclipstudios.com/news/2009/8/11/groovin-blocks-wii-hits-the-store-shelves.html</rss:link><dc:creator>Francois Bertrand</dc:creator><dc:date>2009-08-11T07:00:00Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p>Groovin' Blocks Wii, our first retail product, is now shipping to retailers!</p>
<p style="text-align: center;"><span class="full-image-inline ssNonEditable"><span><img src="../../storage/post-images/Resized_GB_boxfront.jpg?__SQUARESPACE_CACHEVERSION=1257440402562" alt="" /></span></span></p>]]></content:encoded></rss:item></rdf:RDF>
