Empty Clip Studios was founded in 2007 in San Diego by two veteran game developers, Matt Shores and Francois Bertrand. Since 2010, we’ve also been located in Québec City, Canada (“ECS Quebec”).
Despite remaining a small operation, we’ve released 32 games on multiple platforms for a total of over 63 SKU’s in the last 13 years, mainly using our proprietary multiplatform RapidFire Engine.
We've created 8 original titles, some for the biggest names in entertainment such as Final Fantasy and Ghostbusters, as well as our own fully original award-winning indie game Symphony.
FAST DEVELOPMENT, LIGHTNING NATIVE PERFORMANCE.
For the past 13 years our fast, close-to-the-metal RapidFire Engine has helped us ship 22 games on 21 platforms, for a total of 45 of the 63 SKU's we have shipped.
THE ROM SUPERCHARGER.
Take any 8/16-bits ROM (without source!). Make it run 100% faithfully to the original on any modern platform, with or without modern enhancements.