Thursday
12Nov2009

Your music creates the game: announcing Symphony

We are excited to officially announce our next game, a music-based 3D arcade shooter called Symphony. Symphony literally transforms your music, as it plays, into a totally unique level. You can explore your music collection to find new abilities, weapons and rare creatures!

More info, development updates and a trailer here

Wednesday
04Nov2009

First two RapidFire Engine-powered ports ship!

Our first two RapidFire Engine DS games, conversions of Diner Dash and Wedding Dash, have gone gold! Diner Dash has already been spotted on the shelves, and Wedding Dash should follow shortly.

         

Tuesday
11Aug2009

Groovin' Blocks Wii hits the store shelves

Groovin' Blocks Wii, our first retail product, is now shipping to retailers!

Tuesday
23Jun2009

Empty Clip Studios, RapidFire technology selected to port four top casual titles to the Nintendo DS

We are pleased to announce that Empty Clip Studios, with its proprietary multiplatform RapidFire Engine, has been selected to port four of the biggest PC casual games to the Nintendo DS!

This is a great example of how the RapidFire Engine can be used to bridge the gap across systems, and help us make the massive jump from the PC down to the DS.

The games were announced here on May 26th.